Upcoming & past releases calendar

Bahast is a dark fantasy auto-battler ARPG built around short, meaningful decisions and longer automated combat runs. You guide a Character from the city of Bahast into dangerous routes, return with loot and Reagents, improve gear, manage your stash, and choose which risks are worth taking next. Hunt can reveal a rare monster inside the routes you already chose; killing it secures a Captured Monster for Bahast's Harvest Hunt. Captured Monsters are not passive collectibles. Organize them in the Hunt Stash, choose eight, set their release order, and hunt them through Bahast for per-monster loot, regional rewards, and the city's celebration. The eighth Final Release is the richest and most dangerous choice.
Long ago, the eight gods called the Haldir went to war, and their conflict wounded the world itself. When the Blood Lord Keldan crystallized essence stolen from Rhistel and Camus tried to unmake it, it fractured into twelve permanent relics: the Shards of Rhistel. That fracture began the Age of Sundering. The gods' power still bleeds into the world through dungeons, rifts, and breaches, hardening into sigils, fragments of divine force that mortals carry, spend, and kill for. Captured by bandits on only your second adventure, you were sold into forced labor and shipped toward the labor camps of the Iron Hills. To avoid monsters at sea, the slaver ship strayed too close to the Culling Sea, waters no sane sailor crosses. Something rose from the deep and tore the voyage apart. You were thrown overboard and left for dead. You wash ashore alive near Bahast, a fortified desert port that worships Zhoron, god of trickery and luck, and prizes strength above all else. Bahast turns danger into commerce: its markets trade in monsters, its shrines bless gamblers, and its people release captured beasts through their own streets for the Harvest Hunt.


Jul 10, 2026

Jul 9, 2026

Jul 28, 2026

Jul 15, 2026

Jul 29, 2026

Jul 15, 2026

Jul 31, 2026
Jul 23, 2026